![]() ![]() The link between real-life motorsport and esports is an essential element for our manufacturers and teams, and we believe it has an important role to play in attracting a new, younger audience both on and off track. Pierre Fillon, President of the ACO, commented: “We are very pleased to have supported and followed the success of the Le Mans Virtual Series to date with, as its highlight, the 24 Hours of Le Mans Virtual. Giving their full and continued support to the Le Mans Virtual Series will be some of the world’s best known and most prestigious brands: Thrustmaster as Official Hardware Partner, Rolex as Official Timepiece Partner, Total Energies as Official Energy Partner, Goodyear as Official Tire Partner, Algorand as Official Blockchain Partner, and LEGO® Technic as Official Engineering Partner. This format allows teams to compete virtually on simulators located all around the world, for a total prize fund of US $250,000. Similar to the 2021/22 series, all five rounds of the coming series will be held online on the rFactor2 platform including the 24 Hours of Le Mans Virtual, the climax of the premier endurance esports championship. An impressive, cumulated TV and digital audience figure of more than 81 million (Source: YouGov Sport) was registered throughout its 5-month season. Last year’s successful Le Mans Virtual Series culminated in a thrilling 24 Hours of Le Mans Virtual in January 2022 with multiple, major motor manufacturers entering teams and F1 World Champion Max Verstappen and Ind圜ar Champion Alex Palou within the 200-strong driver line up. The announcement was made today at the official ACO annual press conference ahead of the 90th running of the 24 Hours of Le Mans. and the Automobile Club de l’Ouest (ACO), returns this September for more of the elite, endurance esports competition which has attracted world motor racing champions, captured global attention, and received plaudits from teams, drivers and fans alike. Le Mans Virtual Series, a joint venture between Motorsport Games Inc. New version (Le Mans 1972-1986 V1.Le Mans Virtual Series returns for more elite Esports competition including award Winning 24 Hours of Le Mans Virtual For us, it means that simulating an accurate Le Mans 24 hour race is now possible. ![]() This feature gave us new ideas every days to improve quality and optimize the final result.Īnother nice new feature of the gMotor2 engine is the dynamic lighting, providing realistic day to night transitions. We're able to modelize a huge amount of polys without any framerate loss. To conclude, the gMotor2 engine was unbelievable to work with. Not a so easy task, especially when thinking to the age of such archives. As it was impossible for us to retrieve some satellite data about the old layout (neither the new one), our archivists collected tons of photos and videos. ![]() So, every logo was a new challenge for our painting team.īeside the moddeling work, getting a good feeling for a simracing track need a lot of inputs. One of the main issue we met is that many the manufacturers logos or banners from the 1972 to 1986 era are not available anymore. When rFactor came out with the power - and the open architecture - of its engine, the answer was easy. Our goal was simply to find the best engine to realize our dream. When starting in 2005, we didn't know which engine or game will be the target. So one of our big dream was to bring those two letters to life and build our own - scratch made - Le Mans. The Name - "Virtua_ LM" - includes the 2 suggestive letters - " LM". So compromises are necessary to make their world better, but even so, this engine is our best yet, and only getting better." The raw engine itself is amazingly fast, but making a real game engine is also about providing tools to asset builders, and exposing technology to game designers while keeping things accessible to mod makers. " It's been a long time since I've been able to make this kind of foundation change, so I've been able to incorporate lots of new concepts and technology into the engine. Some of the gM2 features you'll see in rFactor are lots of dynamic shadows, active lighting for accurate time-of-day, and night driving with dynamic track lights and real headlights." There is support for a wide range of video hardware, from fixed function DX7 to shader-based Dx8/Dx9 GPUs. It took me almost a year of non-stop typing. " gMotor2 is our DX9 engine, all new and making its debut in rFactor. ![]()
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